Substance Fundamentals Tutorial
I get a lot of questions about how I learned Substance Designer, and about my workflow. So I’m putting together resource videos that focus on learning SD from the ground up. These videos show the core lessons that I have learned in my own journey. Essentially, I’m putting together the resources I wish I had access to when I first started out.
Each tutorial contains multiple examples, where I’ll be building from scratch, and narrating each step along the way. The focus is not on building complete materials, but on learning how to use nodes, and how to approach problems. These lessons will help to form a good foundation for anyone starting out.
In this video, we will be focusing on the flexibility and power of the Tile Sampler and how I use it in my pipeline. Understanding how to create patterns is an essential part of creating substances. We’ll be using the Tile Sampler to create patterns that can be used to create hard surfaces and natural materials.
Course Title: Substance Fundamentals Tutorial [Daniel Thiger]
Size: 318.3 MB